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AI Insights · Timothy · October 2021

Top 5 2D Realistic Games in Europe Q3 2021

Explore the performance of the top 5 2D realistic games in Europe for Q3 2021, featuring weekly trends in downloads, revenue, and active users.

Top 5 2D Realistic Games in Europe Q3 2021

In the third quarter of 2021, the top 5 2D realistic games on a unified platform in Europe showcased diverse performance metrics across downloads, revenue, and active user trends. Here is a detailed look at their performance, based on data from Sensor Tower.

Guns of Glory: Lost Island from FunPlus International AG saw its weekly revenue peaking at approximately $1.1M in mid-September, with fluctuations throughout the quarter. Weekly downloads spiked to around 62K in the second week of September, but dropped to 26.6K by the end of the quarter. Active users showed a downward trend, decreasing from 258K at the start of July to 185K by the end of September.

Evony by TOP GAMES INC. experienced a steady climb in weekly revenue, reaching $858K by the end of September. Downloads peaked at 412K in early August and then gradually declined to around 280K by the end of the quarter. Active users saw significant growth, hitting a high of 1.2M in late August before decreasing slightly to 1.08M by the end of September.

Mafia City: War of Underworld from Phantix Games maintained stable weekly revenue, peaking at $748K in early September. Downloads were consistent, with a peak of 125K at the end of August, and then dropping to 89K by the end of September. Active users remained relatively stable, hovering around 570K throughout most of the quarter.

Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED saw its weekly revenue peak at $796K in mid-September. Downloads increased to 92.7K in mid-August before declining to 43.9K by the end of September. Active users remained fairly stable, peaking at 523K in mid-August and ending the quarter at 425K.

Warpath: Ace Shooter from Lilith Games showed a peak weekly revenue of $769K at the end of August. Downloads saw a peak of 118K at the start of July but declined to 40K by the end of September. Active users decreased from 655K at the beginning of the quarter to 487K by the end.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021